AI Insights · Timothy · October 2024
Top 5 Boxing Games in Belgium: Q3 2024 Performance Overview
Explore the performance metrics of the top boxing games in Belgium for Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top boxing games in Belgium showed diverse performance metrics across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look at the trends for each application.
I, The One - Fighting Games by Azur Interactive Games Limited saw a significant increase in revenue towards the end of the quarter, peaking at approximately $49 in the last week of September. Downloads fluctuated throughout the period, with a notable spike to 1.5K in mid-September. Weekly active users also experienced growth, reaching a high of 3.9K in mid-September.
Arm Wrestling Master from GOODROID, Inc. maintained a consistent download rate, with numbers staying mostly in the 400-600 range. Weekly active users showed a steady presence, peaking at 3.2K in late August.
EA SPORTS™ UFC® 2 by Electronic Arts demonstrated a fluctuating revenue pattern, with a peak of $318 in late August. Downloads remained relatively stable, averaging around 400 per week, while active users saw a minor increase, reaching approximately 4K by the end of September.
Boss Fight. from BoomBit, Inc. experienced a gradual increase in revenue, with a peak at $40 in mid-August. Downloads varied significantly, with a high of 946 in early August, while active users consistently grew, reaching about 6.4K by the end of the quarter.
Real Boxing 2 by Vivid Games S.A. showed a declining revenue trend, starting at $216 in early July and dropping to $104 by the end of September. Downloads experienced a slight increase towards the end of the quarter, with a peak of 552 in late September. Active users also saw growth, reaching 861 in the final week.
For more detailed insights and analysis, Sensor Tower provides comprehensive data on these applications and more.